All he needs is a mustache

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I would stick it out tonight and try to model the mustache but I've been missing a lot of sleep lately. I'm not sure I'll get much more sleep tonight than I have for the last couple of months but I can at least try. If I get the mustache done tomorrow I'll still be on schedule. Of course I also have to do the detail on the teeth and shoes. I'm thinking displacement maps for those, they're way too complicated to model.

I'm getting into the habit of crashing on the couch as soon as I get home and waking up at about 7:30. That's not good. That's a lot of time lost. But I obviously need the sleep so I have to figure something out.

I need to start rigging next week and do the layout. I realized the other day as I watched a tutorial video on HighEnd3D that I've forgotten a lot about rigging. I gave myself a week for this, I'm really hoping it won't take that long but at least there's a little time to do some research and refresh my memory. The sooner the better though. I need to spend most of my energy on texturing and lighting and I need as much time as I can get for that.

Hopefully I can post a completed model tomorrow. If not, at least by the end of the weekend. I really can't predict how this displacement map thing is going to go, especially on the shoes. Tricky.

potato1.jpg

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This page contains a single entry by artfulmee published on July 10, 2008 10:44 PM.

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I would say the modeling phase is done, but ... is the next entry in this blog.

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